Frequently Asked Questions

General Questions
Configuration Settings
Commands explanation
Feature explanation
Connection problems
Smash And Grab
Free For All
WebAdmin
Donate

General Questions   Top
Is your mod totally free?
No, not entirely. There's a possibility to donate for extra features :)

Is your mod compatible with the GEZ mod?
YES it is! Even better, my mod is imported into the gezmod. So my package already includes all the features of Gez. Thanks to him!

HUH, Smash And Grab on SWAT 4 v1.0 & v1.1?
I managed to spawn a case (the one used in Mt. Threshold Research Center Single Player) and spawn a vip exit!
This allows you to play Smash And grab. :D


Where do i register an MarkMods-account?
On www.markmods.com

Where do i register an account for my server?
You'll need an MarkMods-account first, which you can create here. Once you finished that registration, you can login and create an MarkMods-Server-Account here.

Configuration Settings   Top
How to configure the maprotator?
How do you run a map rotator? (WITH EVERY SMALL DETAIL)

>First thing first:-

1] Make sure your server running fine in any of these modes: VIP, Barricade or Rapid Deployment.
2] Make sure you have latest version of Mark mode running on your server.
3] In order to run Map Rotator you need to have your server up to date with 3 things:
a) Your server is registered on mark mod website. www.markmods.com.
b) Your server is activated on mark mod website after you register your server.
c) Your server must be updated with coins by donating Mark, on mark mod website. (That means your server is upgraded).
You can check your server status with command in console (~) “kick ac markmodinfo” (2 times with no quotes).
>Once you make sure everything working 100% perfect as above, you can go to next level:-

1] Make a map rotator script in note pad as you want your map rotator to works. In note pad because the “.ini” files can be edited in note pad, it’s easy to work with.
IMPORTANT-EVERY THING ENDS WITH COMAN(,)
IMPORTANT-FEATURES YOU DON’T NEED, YOU DON’T HAVE TO ADD THEM IN MAP ROTATOR SCRIPT.
IMPORTANT-ALL EXAMPLES ARE WITH OUT QUOTES (“) IN YOUR MAP ROTATOR SCRIPT.
IMPORTANT-Index=0 ??This variable indicates where the rotator is in the rotation-list. Best is to set this to 0 (zero).

2] Very important to know what are the features of map rotator. (What you can do with it.)
If you would like to run a swat4 server which switches game types after each map or more maps. It also allows you to change several other server settings such as:
- GameType (Important)(First make sure under “Lockgametype=none”) If you want more than one game type on your server, such as VIP[VIP], Barricaded Suspect[BS], Rapid Deployment[RD], Smash And Grab(By Mark)[SAG], Free For All[FFA](By Mark), Arrest And Resque[AAR](By Mark). For more info about game types go to http://www.markmods.com/?page=Faq. If you like to do this feature, Example: “gametype,sag,” OR “gametype,vip,” OR “gametype,ffa,” OR “gametype,aar,” OR “gametype,bs,” OR “gametype,rd,” OR “gametype,coop,”

- ServerName : (Not so Important)(First if you want this feature make sure under “Lockservername=none”) It’s not so important because if you don’t want to change your server name every time you can lock your server name. If you like to do this feature, Example: “servername, [c=ff0000]U.S.A [c=ffffff]S.W.A.T [c=0000ff]TEAM,”

- Password (Not so Important)(More commonly known as “gamepassword” If you want password on you server in few maps and don’t want if few use this feature. Example: “password,yourselectedpassword,”

- bPassworded (Not so Important) I don’t know what this password works for but if you know it you can use it in same way. Example: “bpassworded,yourselectedpassword,”

- bLAN (Not so Important) If you play in Lan and online then this feature can be used for switching from Lan to online, other than that you don’t have to add it in map rotator. Example: “bLAN,False,”=Your server is online. Example: “bLAN,True,”=Your server is LAN only.

- MapIndex (Important) This is where you choose all the maps you want for all different game types. You will know how this work on the main example.

- NumRounds (Important) In this feature you can set number of rounds for each map you are going to play. Example: “numrounds,7,”

- MaxPlayers (Not so Important) If you like fix number of players you don’t need this feature, But if you need different number of players changing in different game type or in particular map. Example: “maxplayers,16,”

- DeathLimit (Not so Important) If you want limited death limits in game type or in particular map, you can use this feature. Example: “deathlimit,50,”

- PostGameTimeLimit (Not so Important) If you like to have fix starting game time after every map then you don’t have to use this feature, but if you want different starting time after each map, you can use this feature. Example: “postgametimelimit,60,”

- RoundTimeLimit (Important) In this feature you can set rounds limits for all different maps and game types. Example: “roundtimelimit,900,”

- MPMissionReadyTime (Not so Important) If you are playing coop, this feature is useful, to set the mission ready time limit in multiplayer coop. Example: “mpmissionredytime,90,”

- bShowTeammateNames (Not so Important) If you like to see your teammates names make this feature on or off, in different maps or game types. Example: “bshowteammatesnames,true,” OR “bshowteammatesnames,false,”

- bShowEnemyNames (Not so Important) If you like to see your enemies names make this feature on or off, in different maps or game types. Example: “bshowenemynames,true,” OR “bshowenemynames,false,”

- bNoRespawn (Not so Important) If you don’t want players to respawn again in different maps or different game types, use this feature. Example: “bnorespown,false, OR “bnorespown,true,”

- bQuickRoundReset (Not so Important) This feature is use to change the maps quickly after the last round. Example: “bquickroundreset,true,” OR “bquickroundset,false,”

IMPORTANT AND MAIN EXAMPLE COMBINING EVERY THING TOGETHER
(I am putting only the important features right now, rest you can set it up yourself, it’s very easy)

MapInfo=gametype,vip,map,MP-PowerPlant,NumRounds,3,RoundTimeLimit,900,
MapInfo=gametype,vip,map,MP-FairfaxResidence,NumRounds,5,RoundTimeLimit,900,
MapInfo=gametype,bs,map,MP-ABomb,NumRounds,3,RoundTimeLimit,480,
MapInfo=gametype,bs,map,MP-Tenement,NumRounds,3,RoundTimeLimit,480,
MapInfo=gametype,sag,map,MP-MP-ABomb,NumRounds,3,RoundTimeLimit,600,
MapInfo=gametype,sag,map,MP-Courthouse,NumRounds,3,RoundTimeLimit,600,
MapInfo=gametype,ffa,map,MP-ABomb,NumRounds,1,RoundTimeLimit,480,
MapInfo=gametype,ffa,map,MP-MeatBarn,NumRounds,1,RoundTimeLimit,480,
MapInfo=gametype,aar,map,MP-FairfaxResidence,NumRounds,1,RoundTimeLimit,600,
MapInfo=gametype,aar,map,MP-Casino,NumRounds,5,RoundTimeLimit,600,
MapInfo=gametype,rd,map,MP-ABomb,NumRounds,3,RoundTimeLimit,480,
MapInfo=gametype,rd,map,MP-Courthouse,NumRounds,3,RoundTimeLimit,480,

This is just Example to join things up, you can add much more to it in a same way. You can also add coop game type too. Mapindex=map, so don’t confuse yourself.
NOTE: If you make any mistake the map rotator will not work properly, so make sure you don’t forget a coma or don’t do any spelling errors or any kind of errors.
NOTE: All the multiplayer maps are compatible for all game types. EXCEPT in smash and grab, ONLY THIS MAPS ARE PLAYABLE: MP-MP-ABomb, MP-Courthouse, MP-Foodwall, MP-DNA, MP-Casino, MP-AutoGarage. All this maps are tried and works 100% perfect. MP-MP-ArmsDeal mentioned by Mark don’t work, I don’t know if it does now you can try it.

3] After you have made your script in note pad, you have to add the scrip in the “Swat4DedicatedServer.ini” file under the path "C:\Program Files\Sierra\SWAT 4\Content\System"

4] Just copy your scrip from note pad by “CTRL+A”=select all, CTRL+C”=copy and CRTL+V=paste, it under the “Swat4DedicatedServer.ini” file over to “MapInfo=”
“[AMMod.MBRotator]
Index=0
MapInfo=gametype,sag,map,MP-Courthouse,NumRounds,2,
MapInfo=gametype,ffa,map,MP-RedLibrary,MaxPlayers,14,DeathLimit,9000,
MapInfo=gametype,vip,map,MP-Foodwall,RoundTimeLimit,900,bPassworded,False,”

GOOD LUCK I hope you don’t have any more questions, If you still do please post on markmods forums, I will be happy to help you out.
Thanks,
U.S.A S.W.A.T TEAM

Commands explanation   Top
Feature explanation   Top
What is Spawn Protection?
When a player (re-)spawns he is now protected for a couple of seconds. This avoids the annoying spawncamping / spawnkilling.
To make sure players do not take extra advantage of spawn protection, they lose spawn protection as soon as they fire their weapon. On this way the chances are for both sides equal.


What is Anti Bug?
Together with Devel4Life and WhiteWolf i searched for the most common bug locations. (such as: the well-known stair in foodwall). We added the coordinates of those points and as soon a player gets close he will be moved back by the server. On this way players can not do extra advantage of any bugs.
This doesn\'t mean we cover all bug locations, there are plenty points left out there and it are simply to many locations to manually add. That\'s why we only added the ones which really screw up the gameplay.


How works the KillCampers feature?
My script checks each player if he just made a kill. If he did so, it checks how long the player has been in the same area. (let\'s say for about 2 meters). If that player stays longer as the server defined maximum camping time, the server will kill the player for camping.

Connection problems   Top
Do i need to forward extra ports for your mod?
No, since version 6 this isn't required anymore. Just make sure port 80 (http) isn't blocked.

My server doesn't show up in the serverlist
Make sure you have forwarded port 10480, 10481, 10482, 10483 correctly. (both UDP and TCP).




Serversided Mark Anti Cheat (SMAC)   Top
Smash And Grab   Top
What is Smash And Grab?
Players who are used to play the Sierra Add-on The Stetchkov Syndicate, probably already heard of this gametype. For those who did not; “Smash-and-grab is kind of a variation on our popular VIP mode. The primary objective of the suspects is to grab a suitcase that will spawn in a random location within the level. They must carry it to an exit point within an allotted amount of time. The player carrying the briefcase will not be allowed to utilize primary weapons and will be forced to move no faster than the walk speed. The rest of the suspects must cover him and make sure that he gets to the exit point. The primary objective of the SWAT officers, of course, is to prevent the suspects from getting the suitcase to the exit point. While it is possible to stop the suspects with the briefcase by killing them, it is more advantageous to arrest them. Not only will it humiliate the suspects, but each arrest will take 30 seconds off the time remaining.”, source: http://uk.videogames.games.yahoo.com/ Now this gametype is also available on S.W.A.T. 4 Version 1.0 and 1.1. This certainly will attract some more players to your server, running this gametype.

Free For All   Top
What is Free For All?


WebAdmin   Top
Donate   Top
What kind of payments do you accept?
I'm accepting paypal transfers from all over the world. And banktransfers from adjacent States (belgium, germany, england).

Beside i'm supporting you with my donation, do i get extra features?
Yes you do!
For example you get a space for ads which are displayed in the webadmin. You also unlock certain features in my mod, such as: SaG, SMAC, pimped webadmin, etc.
You can find a full list of extra features in my readme file, which is included in my mod package. But it's also available for download.


What's with the coins?
When you donate you get coins, which you can spent by garanting your server a donation status.
For each listed server in your "Manage your server" list says it how many coins you need to unlock the donation features for 1 week.







Total PHP processtime: 0.72 seconds. 2 mysql queries, which took 0.42.

Copyright 2008 - 2010 © www.markmods.com - Mark's Mods By MarkieBoy.
Swedish Translation By {ELF}Deathshot
Även fast vi har testat att Modden fungerar,
Kommer vi inte att hållas ansvariga för oviktig eller viktig information du kan ha förlorat om du använt dessa mods.

No rights may be derived from this translation.